115
people found this helpful, as of 2023
ranked #237,322 most helpful
out of 571,544,897 reviews
★★☆☆☆
I want my refund
I saw this book had 1,695 reviews, so I looked at the reviews and thought it must be good. I was wrong.
There are some books that have many reviews that are good, and some that are not. There are some books that do not have many reviews, and can be good or bad. Chances are, the more reviews, the better the book. But that is not always the case, because if you're good at advertising and sell many copies, Amazon will see the sales and help market your book for you.
Now on to why I don't like this. It's because this book does not feel immersive. The main character is a senior in high school, and at the beginning of each chapter there is a flashback to two years before the main storyline, to the development of game world. I'd rather read about the game world and discover what's wrong over time instead of having it explained to me, even if it is done in bits. The book is not immersive because the MC can log out of the game whenever he wants to, so it feels I'm reading about a man playing a game instead of FEELING that I'm LIVING the game through the main character.
There's also a little more exposition than necessary, and although the combat is okay, it could be a little more descriptive in areas, or less descriptive in others. There are many filler words and the author does more "telling" than "showing". For example: "His decision made, he quickly climbed over the wall and dropped to the ground on the other side with a soft thump." We don't need to read about him making a decision and then engaging in the action. That's really repetitive. Just show us the action, don't tell us and then show us.
Another example of the strange wording system is "Low chanting in a strange language could be heard from inside the cottage". I'm not sure if this is what passive voice means, but it would be more interesting to read: "He could hear low chanting in a strange language coming from inside the cottage". Just subtle rewordings could make this a little better, but can't save this LitRPG in my experience. The game world itself is a little underwhelming.
I don't know if the author has ever played a game before. I don't mean to be harsh but when the main character killed a woman in a test in the game designed to find his character class, the guards knew about it and called him a murderer of some sort. Number 1 rule of game logic is if guards do not see the evil action being done, they don't know about it, and if the situation is a test, it shouldn't factor into the game itself.
The main character is bullied at a school for rich kids, and teachers don't believe him because they think he's on wellfare. I saw some low reviews complain about this but I actually think the story about this main character living in the real world is a little more interesting than the in-game world in this book. In the real world many teachers, and administrators who never taught, do not really know how to deal with bullying, especially if the victim is poorer or of color. They automatically assume that some pretty boy can't start fights or isn't devious based on the mask he displays to the rest of the world.
I only read 17% of the book before I gave up, but there was another potential plot hole. A girl called Riley is nice to the MC, and later we hear that she lied about what happened to him. This isn't necessarily a plot hole because it could be that it didn't resolve by the time I gave up on the other parts of the book, but there needs to be some subtle hint about her potentially pretending to be nice to him, or the author should have perhaps mentioned this in more detail before having the MC jump into the game world. Otherwise it just feels like Riley's personality just shifted all of a sudden with no explanation from 5% in the book to 10% through.
March 2019 · Kindle Store · verified purchase