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ranked #10,987 most helpful
out of 571,544,897 reviews
★★★★★
Story Driven Masterpiece
Continuation of the first game (in case you can't tell from the title). Core gameplay is the same, but they've added more mobility and enhanced enemy AI to make for a more realistic scenario. Still story driven game. Has linear progression, and is not full open world similar to first game, but the levels are larger and if you explore you get more rewards/resources. Integration of story and gameplay is really good and gets you immersed in the world
-Story/Plot:
Story takes place 5 years after the first game where Ellie and Joel are now in a safe community and has settled down in Jackson, Wyoming.
Main focus is on Ellie this time around, but you play multiple characters getting there perspectives through timeline jumps/flashbacks. Starts off with Ellie trying to uncover the truth about what happened at the end of the Last of Us (part 1) then it goes into revenge quest as opposing groups gets involved.
Character development and motivation are realistic seeing the situation/mindset they're in. As you play, you question if Ellie's motives are rational or not, seeing her lust for revenge The Punisher (Marvel) style. Amazing emotional experience when you couple it with gameplay.
Theme of the game is revenge as you go into two character's different perspectives on it and how they deal with the thought of vengeance giving parallel life situations
Graphics and audio are really good. Very high production value. A lot of environmental detail (foliage, snow dropping down tree branches as you pass them) and realistic facial expressions. Sound track and ambient sound are excellent; best played with headset or 5.1 surround sound.
-Gameplay:
Able to adjust individual difficulty settings: Overall, Player, Enemies, Allies, Stealth and Resources from very light to survivor difficulty. There are 60+ settings, vision and visual accessibility for those who have disabilities. Even if you don't have disabilities, you can take advantage of them for combat or finding collectables
Core gameplay remains the same from the first game with some enhancements
There's a dedicated jump button giving verticality options to fights and environmental puzzles
Evade mechanics for hand-on-hand battles. Dodge animation change depending on enemies attack and angle they swing their weapon
Ellie learned to swim this time, but a boat is required traverse large body of water
Able to squeeze trough gaps while standing or go prone on her stomach.
Rope used for traversal and problem solving
Can break windows via bricks or melee attacks
If hit by arrow, it'll be harder to aim and disable listen mode until you stop and take arrow out
Dog enemies have sense of perception. You must worry about their scent and can't stay in one place for long
There are new enemy infected types
More environmental interactions with objects during battle
AI communicate better. They call out each other by name and mourn for them or get angry/aggressive when you kill them
There are more craftable items, must decide what to craft due to limited resources given
New craftable items include trap mines, stun bombs, explosive arrows, silencers, bullets, among others
There are expanded skill trees like precision, survival, crafting, stealth. To get new skills you must collect pills and to expand skill tree you must collect survival magazines. You cannot upgrade everything in one playthrough(or at least from my experience, may be I didn't explore as much) so you have to pick-and-choose.
This time you collect hero cards instead of comic books
Level design in this game is really good. Levels are more larger than the first game, giving different branching paths to reach your set destination. There is much fewer environmental puzzles this time around (maybe because Ellie can swim now lol); makes the game flow more smoother
Has a New Game Plus
Overall one of the best games on the PS4. Defining game of this console generation
June 2020 · Video Games